//file acts as Uber-file
#ifdef _DEVIRTUALIZE_
	#include <RenderDll_devirt_defines.h>
#endif

#include "../Common/RenderThread.cpp"
#include "../Common/Renderer.cpp"
#include "../Common/CommonRender.cpp"
#include "../Common/DeferredRenderUtils.cpp"
#include "../Common/MatrixStack.cpp"
#include "../Common/PostProcess/PostEffects.cpp"
#include "../Common/PostProcess/PostProcess.cpp"
#include "../Common/PostProcess/PostProcessUtils.cpp"
#include "../Common/RendElements/Utils/PolygonMath2D.cpp"
#include "../Common/RendElements/CREBeam.cpp"
#include "../Common/RendElements/CREBreakableGlass.cpp"
#include "../Common/RendElements/CREClientPoly.cpp"
#include "../Common/RendElements/CRECloud.cpp"
#include "../Common/RendElements/CREDeferredShading.cpp"
#include "../Common/RendElements/CREFlares.cpp"
#include "../Common/RendElements/CREFogVolume.cpp"
#include "../Common/RendElements/CREHDRProcess.cpp"
#include "../Common/RendElements/CREImposter.cpp"
#include "../Common/RendElements/CRELightPropagationVolume.cpp"
#include "../Common/RendElements/CREMesh.cpp"
#include "../Common/RendElements/CREOclusionQuery.cpp"
#include "../Common/RendElements/CREParticle.cpp"
#include "../Common/RendElements/CREPostProcess.cpp"
#include "../Common/RendElements/CREPrismObject.cpp"
#include "../Common/RendElements/CRESky.cpp"
#include "../Common/RendElements/CREFarTreeSprites.cpp"
#include "../Common/RendElements/CREVolumeObject.cpp"
#include "../Common/RendElements/CREWaterOcean.cpp"
#include "../Common/RendElements/CREWaterVolume.cpp"
#include "../Common/RendElements/RendElement.cpp"
#include "../Common/Textures/DynTexture.cpp"
#include "../Common/Textures/Image/CImage.cpp"
#include "../Common/Textures/Image/CompressedImage.cpp"
#include "../Common/Textures/Image/DDSImage.cpp"
#include "../Common/Textures/PowerOf2BlockPacker.cpp"
#include "../Common/Textures/Texture.cpp"
#include "../Common/Textures/TextureStreaming.cpp"

#ifdef _DEVIRTUALIZE_
	#include <RenderDll_wrapper_includes.h>
#endif